Think tank about gaming and e-Sports
We think e-Sports!
Who we are, what we do - e-Sports on the next level
We show you what e-Sports means, what the scene is about, what are the no-gos for newcomers and all you need to know about this sport.
Our main goal is the scientific work in the fields of gaming and e-Sports, with a strong focus on business models.
Our members have experience of more than twenty years in the e-Sports business, starting at the end of the 1990s.
What is e-Sports? What is not? How are business models work in e-Sports? What do I need to know about the market?
We've researched on different fields of e-Sports and gaming. Please contact us for a list of our publications and partners we're working with.
e-Sports made history
e-Sports is much older than most people think.
We work on historical e-Sports projects, with an eye on South Korea, where some of the first big events took place.
e-Sports is sports
Millions of viewers worldwide in front of their screens, thousands in stadiums, sports halls or theaters.
e-Sports is not only a sport because of its fans, it is also a sport because of physical aspects and training components.
We can show you.
Our Head of / CEO has published the first big e-Sports book in German in april / may 2018.
A bestseller and THE standard book about e-Sports in Germany, Austria and Switzerland.
The book shows what e-Sports is on a global level.
We support publications, books and papers.